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HorieChan

Author:HorieChan

Lv 143 ルーインウォーカー
Lv 147 ミンストレル
 Lv144 マエストロ
Lv 117 ガンスリンガー
Lv  80 ブレイダー

If you see there is any untranslated section, its mean it is either I got lazy or I forgot about it or I was not able to translated due to not knowing the OGP terminology

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©2006 Actoz Soft, All right reserved. ©2006 Gamepot Inc, All right reserved ©2008 OGPlanet, All right reserved

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Hey guys long time no see.
As usual, during my uni life, I'm extremely busy that I have time to read but no time to actually translate them.
I'm still having my exam period so I'm still not free but at least my semester is done so I'm a little bit flexible.

I've moved previous Sub Class information here as well.
And hopefully I can do most of the translation done.

Note: Sword Dancer and most of 2nd Sub Class Changes has not done yet. Please be patient.

Update: Should now complete all the skill at current stage. Credit to MisterGlass for the help with Sword Dancer Skills and Highlander missing skill.

If there any missing part please let me know, can use the comment box or PM me through OGP Forum under Aznsakura.

Credit: 悠希

2nd Sub Class Changes

■Highlander■

[New Skill Added]

- Spiral Eruption[Initialise]
 [Spiral Sword]Spiral Eruption Skill Cool Time Initialise.
※Requirement※
  Skill Point Used:2
  Lv Limit:140
  Spiral Eruption[Upgrade]Lv1


[Skill Point Used Change]

■[Spiral Storm] Skill Point Used changed from 2 to 1.

■[Spiral Eruption]Skill Point Used changed from 2 to 1.

■[Highlander Ultimate[Pierce]]Skill Point Used changed from 2 to 1.

■[Highlander Ultimate[Sense]]Skill Point Used changed from 2 to 1.

■[Damage Upgrade]Skill Point Used changed from 2 to 1.

■[Tinderbox]Skill Point Used changed from 5 to 3.

■[Learn AP]Skill Point Used changed from 3 to 2.

■[Quick Time [Upgrade]]Skill Point Used changed from 2 to 1.


[Skill Added and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■[Spiral Eruption[Initialise]] has added.

■Strong Attack that link from Weak Attack 2nd/3rd stage balance factor changed from 200% to 300%.

■Strong Attack that link from Weak Attack 4th Stage balance factor changed from 200% to 350% and Max Target from 3 to 4.

■All Skill Balance Factor changed from 270% to 300%

■[Spiral Edition] Damage increased by 10%

■[Spiral Press] Damage increased by 50%

■[Spiral Eruption] Damage increased by 10%



■Terror Knight■

[New Skill Added]

-Power Movement
[Gauntlet]Quickly dash backward and then attack downward.
※Effect※
  When common attack successfully, give Stun Effect for 1s at 2% per level.
※Requirement※
  Level Limit:Lv140


[Skill Point Used Change]

■[Life Drain] Skill Point Used changed from 2 to 1.

■[Power Crash] Skill Point Used changed from 2 to 1.

■[Terror Knight [Peirce]]] Skill Point Used changed from 2 to 1.

■[Terror Knight [Sense]] Skill Point Used changed from 2 to 1.

■[DP Steal] Skill Point Used changed from 3 to 2.

■[Quick Time [Upgrade]]] Skill Point Used changed from 2 to 1.


[Skill Added and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■[Power Movement] has added

■All skill Balance Factor changed from 300% to 350%.

■All skill Max Target changed from 4 to 5

■All common attack Max Target increased by 1.

■All common attack Balance Factor changed from 200% to 300%.

■When [Terror Knight Ultimate] used, common attack Balance Factor changed from 200% to 350%.

■Strong Attack from combo damage increased about 1.6~2 times.

■[Life Drain] hit amount increased by 1.

■[Power Crash] hit amount increased by 2.

■[Death Hand] hit amount increased by 1.



■Pyskicker■

[Skill Point Used Change]

■[Psychic Arts - Complete] Skill Point Used changed from 3 to 1.

■[Psychic Arts - Psychic Wild Blow] Skill Point Used changed from 2 to 1.

■[Psy-Kicker Ultimate (Power)] Skill Point Used changed from 2 to 1.

■[Learn AP] Skill Point Used changed from 3 to 2.

■[Damage Upgrade] Skill Point Used changed from 2 to 1.

■[Iron Protection Upgrade] Skill Point Used changed from 2 to 1.

■[Weakness Destruction] Skill Point Used changed from 2 to 1.

■[Final Attack] Skill Point Used changed from 2 to 1.


[Skill Added and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■[Iron Protection Upgrade] changed from Active to Passive.

■[Infinity Attack] changed from Strength 10% increase per lv to 1% Critical Rate.

■[Psychic Move - Upper [Upgrade]] changed from Bleed Effect to Cool Time Initialise at 3% rate.

■[Psychic Arts - Range] amount usage changed from 2 to 3 times.

■[Psychic Arts - Range[Upgrade]]Additional attack applied by 30% when success rate changed to 50%

■[Psychic Arts - Range] Skill damage increase 30%

■[Psychic Move - Upper] Skill damage increase 30%

■[Psychic Arts - Psychic Wild Blow] Max Target changed from 4 to 5, Balance Factor changed from 300% to 500%


■Maestro■

[Skill Point Used amount Changed]

■[Allargando]Skill Point Used changed from 2 to 1.

■[Prestissimo]Skill Point Used changed from 2 to 1.

■[Crescendo]Skill Point Used changed from 2 to 1.

■[Damage Upgrade]Skill Point Used changed from 2 to 1.

■[Learn AP]Skill Point Used changed from 2 to 1.

■[Power Of Command]Skill Point Used changed from 2 to 1.

■[Maestro Ultimate [Power]]Skill Point Used changed from 2 to 1.

■[Decrease Cool Time [Upgrade]]Skill Point Used changed from 2 to 1.


[Skill Added and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■Weak Attack Balance Factor changed from 200% to 300%

■Strong Attack Balance Factor changed from 200% to 300%

■Weak Attack Max Target changed from 2 to 3

■During Combo, Strong Attack Max Target changed from 3 to 4

■General Attack Upgrade Max Magic Damage changed from 2% to 3%

■[Feierlich] Bleed damage increased.

■[Crescendo] Damage increased 20% and add Knock Back effect.

■[Prestissimo] Basic Cool Time of 50s, decrease 1.5s per level.
  Changed to basic Cool Time of 20s fixed.

■[Allargando]Basic Cool Time of 50s, decrease 1s per level.
  Changed to basic Cool Time of 20s fixed.

■[Grazioso] Slow Debuff time changed from basic 3s + 0.2sec increase to fixed time of 3s.

■All of the Class■

■Each Class Ultimate [Pierce, Sense and such] Cool Time has changed from 1min to 5s.

Here is the 1st Sub Class Changes.

[Class Balance Renewal]

Additional Skill Explanation

Weapon Basic (PART1) II
Weak Attack, Strong Attack Physical/Magical Damage Up.
When use Weak / Strong Attack, 50 Physical/Magic per level.

※Requirement※
Ely:115500
Req Skill Point:1
Lv Limit:55

Weapon Basic (PART2) II
Weak Attack, Strong Attack Max Physical/Magical Damage Up.
When use Weak / Strong Attack, 3% Max Physical/Magic up per Lv

※Requirement※
Weapon Basic (PART1) II Lv1
Ely:121800
Req Skill Point:1
Lv Limit:58


■Sword Dancer■

[Skill Point Changes]

■Flashy Sword Play Skill Point Used changed from 2 to 1.

■Samurai Sword Skill Point Used changed from 2 to 1.

■[Infinite Sword Play_2]&[Infinite Sword Play_3] Skill Point used changed from 1 to 3.

■[Samurai Sword_2] & [Samurai Sword_3] Skill Point used changed from 1 to 3.

■[Psionic Blades Destruction_2]&[Psionic Blades Destruction_3] Skill Point used changed from 1 to 3.

■Sword Dancer Ultimate [Power] Skill Point Used changed from 2 to 1.

■Damage Upgrade Skill Point Used changed from 2 to 1.

■Weakness Detection Skill Point Used changed from 2 to 1.

■Burning Spirit Skill Point Used changed from 2 to 1.

■Decrease Cool Time [Upgrade] Skill Point Used reduce from 2 to 1.


[Skills Additional and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■Weak Attack Max Target changed from 2 to 3.

■When use Weak Attack, Balance Factor does not occur anymore.

■Samurai Sword Damage increase about 1.3~1.5 times.

■[Samurai Sword] changed to hit once on first hit, twice on second, and three times on third hit.

■Infinite Sword Play added float effect.

■Infinite Sword Play damage increase 1.5 times

■Psionic Blade Destruction damage increase 1.15 times

■Sword Dancer Ultimate effect has changed.

- 1s Bleed Effect at 20%+1%xLv Rate

- Bleed Damage of 2000+(Lv x 300) ~ 4000+(Lv x 600)
(Only 10% Affect in PvP)

- Target Defense Decrease of 1% per lv
 (Last 20s+ 10s per lv in PvP)

■Sword Dancer Ultimate level requirement has changed.

- Current: Learn at Lv140, Skill can be learn at 1 Lv unit (Max at Lv150)

- Now: Learn at Lv140, Skill can be at 5 Lv unit (Max at Lv190)


■Phantom Mage■

[Skill Point Change]

■Devil Scythe [Fire]Require Skill Point reduce from 2 to 1

■Albatross [Water]Require Skill Point reduce from 2 to 1

■Rabbit Hammer [Earth]Require Skill Point reduce from 2 to 1

■Windmill [Wind]Require Skill Point reduce from 2 to 1

■Breath of Goddess [Upgrade]Require Skill Point reduce from 3 to 2

■Destruction Upgrade Require Skill Point reduce from 2 to 1

■Lethal Attack Require Skill Point reduce from 2 to 1

■Magic Elemental Upgrade Require Skill Point reduce from 2 to 1

■Decrease Cool Time Require Skill Point reduce from 2 to 1

■MIN Power Upgrade Require Skill Point reduce from 2 to 1

■Damage Upgrade Require Skill Point reduce from 2 to 1

■Learn AP Require Skill Point reduce from 2 to 1

■Phantom Mage Ultimate Require Skill Point reduce from 2 to 1


[Skills Additional and Changes]

■ Weapon Basic (PART1)Ⅱskill added.

■ Weapon Basic (PART2)Ⅱskill added

■ Phantom Mage Step Skill added.

Phantom Mage Step
[Battle Staff]Quickly step back to avoid enemy attack.
※Learning Requirement※
Lv Limit:140

■General Attack Knock Back rate increase.

■Strong Attack damage splitting rate change from 200% to 300%

■Strong Attack 2nd and 3rd combo attack hitting amount increase from 1 to 2
  Max target number increase from 3 to 4, add additional knock up effect.

■ Fire Elemental [Upgrade] Skill now auto-learn when Devil Scythe [Fire] reach lv20

■ Water Elemental [Upgrade] Skill now auto-learn when Albatross [Water] reach Lv20

■ Earth Elemental [Upgrade] Skill now auto-learn when Rabbit Hammer [Earth] reach Lv20

■ Wind Elemental [Upgrade] Skill now auto-learn when Windmill [Wind] reach Lv20

■Phantom Mage Ultimate time limit increase from 10sec to 15sec

■Devil Scythe [Fire] Skill damage increase by 1.5 times.

■Albatross [Water] Skill damage increase by 1.5 times.

■Rabbit Hammer [Earth] Skill damage increase by 1.5 times.

■Windmill [Wind] Skill damage increase by 1.5 times.

■Breath of Goddess Skill damage increase by 2 times.



■Rogue Master■

[Skill Points Change]

■Personal Skill Sky Skill Point Used reduce from 2 to 1

■Rogue Master Ultimate[Sense]Skill Point Used reduce from 2 to 1.

■Rogue Master Ultimate[Pierce]Skill Point Used reduce from 5 to 3

■Damage Upgrade Skill Points Used reduce from 2 to 1.

■Learn CAP Skill Point Used reduce from 3 to 2.

■Lethal Attack Skill Point Used reduce from 2 to 1.

■Seize Chance Skill Point Used reduce from 2 to 1.


[Skills Additional and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■Personal Skill Innocent[Initialise] has added.

Personal Skill Innocent[Initialise]
[Rogue Knife]Personal Skill Innocent initialise Skill Cool Time
※Requirement※
Skill Points:2
Lv Limit:140
Personal Skill Innocent:Lv10

■Weak/Strong Attack Damage increase by 1.5 times.

■Strong Attack Combo Max Target increase to 4

■Strong Attack Balance Factor increase from 200% to 300%

■During Combo, when attacking during shadow trap, amount of hitting increase from 1 to 2.

■Personal Skill Sand effect change to -100 Accuracy, change Max Lv from 3 to 1.

■Personal Skill Sand damage increase by 1.5 times.

■Personal Skill Innocent damage increase by 1.5 times.

■Personal Skill Pull damage increase by 1.5 times.

■Personal Skill Shadow damage increase by 1.5 times.

■Personal Skill Fresh damage increase by 1.5 times.

■Personal Skill Sky damage increase by 1.5 times.



■Judgment■

[Skill Points Changes]

■Trinity Force Skill Point Used reduce from 2 to 1.

■Judgement Ultimate [Power] Skill Point Used reduce from 2 to 1.

■Learn BP Skill Point Used reduce from 3 to 2.

■Pierce Defense Skill Point Used reduce from 2 to 1.

■Destruction Upgrade Skill Point Used reduce from 2 to 1

■Final Attack Skill Point Used reduce from 2 to 1

■Weapon Upgrade Skill Point Used reduce from 2 to 1

■Decrease Cool Time [Upgrade] Skill Point Used reduce from 2 to 1


[Skill Additional and Changes]

■Weapon Basic(PART1)II has added.

■Weapon Basic(PART2)II has added.

■Rolling Skill Added

Rolling
[Gunblade]Roll quickly forward.
※Requirement※
Lv Limit:140

■Strong Attack Max Target increase from 3 to 4

■Strong Attack Balance Factor increase from 200% to 300%

■Special Weak/Strong Attack Max Target increase from 3 to 5

■Special Weak Attack Damage increase by 1.5~2 times

■Special Strong Attack Damage increase by 2.2~3 times

■Special Strong Attack EP uses increase.

■Special Weak Attack Balance Factor increase from 200% to 350%.

■Special Strong Attack Balance Factor increase from 200% to 400%

■Learn BP Recovery amount increase 1 to 2 per lv.

■Upper Slash, Power Slash Max Target changed to 4, damage increase by 1.3~1.5 times, Balance Factor does not affect.



■Star Seeker■

[Skill Point Changes]

■DM-DR001 Skill Point Used reduce 2 to 1.

■DM-PR001 Skill Point Used reduce 2 to 1.

■DM-GR001 Skill Point Used reduce 2 to 1.

■Upgrade Skill Point Used reduce 2 to 1.

■Learn EP Skill Point Used reduce 2 to 1.

■Decrease Cool Time [Upgrade] Skill Point Used reduce 2 to 1.


[Skills Additional and Changes]

■DS-G3648[Power] added

DS-G3648[Power]
[Guardian Meca] Summon Guardian Robot, attack the surround enemy.
Summoned Guardian Robot will only use that one skill.
※Requirement※
DS-G3648[Upgrade]Lv5
Skill Point:2
Lv Limit:190

■DS-RG52 Skill Level increase, additional hit effect added.

■DS-G3648 Damage increase 3~4 times, critical rate and critical damage increase.

■DM-GR001 added 35% Decrease of Slow Effect at 30% rate.

■DM-PR001 added Knock Back effect.

■DS-P32 Damage increase by 1.5 times.

■DS-RG52 Damage increase by 1.5 times.

■DS-G3648 Damage increase by 1.5 times.
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